1:优化小黑屋退出房间后加入大房间 -2
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@@ -246,6 +246,8 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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private var isShowPrivateMsg = false
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var privateUserId: String="" //酒吧房小黑屋点击的返回,谁点击的返回,记录谁
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override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
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if (keyCode == KeyEvent.KEYCODE_BACK && event.action == KeyEvent.ACTION_DOWN) {
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// 拦截返回键,显示退出对话框而不是直接退出
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@@ -2488,9 +2490,11 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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}
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private fun handleMsgType1055(messageEvent: RoomMessageEvent) {
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MvpPre!!.quitRoom2(messageEvent.roomId, SpUtil.getUserId().toString() + "")
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quit()
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jiaR()
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if (privateUserId.isNotEmpty() && privateUserId != mRoomInfoResp?.user_info?.user_id.toString() + "") {
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MvpPre!!.quitRoom2(messageEvent.roomId, SpUtil.getUserId().toString() + "")
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quit()
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jiaR()
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}
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}
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private fun handleMsgType1035(messageEvent: RoomMessageEvent, text: T?) {
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@@ -4057,6 +4061,7 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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)
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// TODO: 添加预防,当出现不能退出小黑屋的时候,执行这个操作
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if (AgoraManager.getInstance().lastRoomId.isNotEmpty()){
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quit()
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jiaR()
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}
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mBinding?.ivMic?.setImageResource(com.xscm.moduleutil.R.mipmap.room_microphone_off)
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@@ -141,6 +141,9 @@ class RoomPrivateFragment(var mRoomInfoResp: RoomInfoResp?) :
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"确定",
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"取消",
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{
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if (ActivityUtils.getTopActivity() is RoomActivity) {
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(ActivityUtils.getTopActivity() as RoomActivity).privateUserId=mUserInfo?.user_id.toString()
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}
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//返回到上一个房间
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MvpPre?.exitRoom(mRoomId, mUserInfo?.user_id.toString())
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},
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@@ -350,7 +353,7 @@ class RoomPrivateFragment(var mRoomInfoResp: RoomInfoResp?) :
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// ("退出房间时间:" + TimeUtils.date2String(Date())).toString() + ":退出的roomId" + mRoomId, "需要加入的房间:"+AgoraManager.getInstance().lastRoomId
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// )
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// MessageExListenerSingleton.quitGroup(mRoomId)
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//// (activity as RoomActivity).quit()
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// (activity as RoomActivity).quit()
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//// CommonAppContext.getInstance().isPlaying = false
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//// CommonAppContext.getInstance().isShow = false
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CommonAppContext.getInstance().isMai = false
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