小黑屋主动退出逻辑。
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@@ -246,7 +246,7 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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private var isShowPrivateMsg = false
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var privateUserId: String="" //酒吧房小黑屋点击的返回,谁点击的返回,记录谁
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var isBackPrivate = false //是否主动返回小黑屋
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override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
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if (keyCode == KeyEvent.KEYCODE_BACK && event.action == KeyEvent.ACTION_DOWN) {
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@@ -2490,7 +2490,7 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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}
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private fun handleMsgType1055(messageEvent: RoomMessageEvent) {
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if (privateUserId.isNotEmpty() && privateUserId != mRoomInfoResp?.user_info?.user_id.toString() + "") {
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if (!isBackPrivate) {
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MvpPre!!.quitRoom2(messageEvent.roomId, SpUtil.getUserId().toString() + "")
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quit()
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jiaR()
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@@ -4059,8 +4059,9 @@ class RoomActivity : BaseMvpActivity<RoomPresenter?, ActivityRoomBinding?>(),
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"@@@",
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"上一个房间的roonid" + AgoraManager.getInstance().lastRoomId
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)
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// TODO: 添加预防,当出现不能退出小黑屋的时候,执行这个操作
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if (AgoraManager.getInstance().lastRoomId.isNotEmpty()){
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// TODO: 主动退出小黑屋
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if (isBackPrivate) {
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isBackPrivate = false
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quit()
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jiaR()
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}
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@@ -142,7 +142,7 @@ class RoomPrivateFragment(var mRoomInfoResp: RoomInfoResp?) :
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"取消",
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{
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if (ActivityUtils.getTopActivity() is RoomActivity) {
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(ActivityUtils.getTopActivity() as RoomActivity).privateUserId=mUserInfo?.user_id.toString()
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(ActivityUtils.getTopActivity() as RoomActivity).isBackPrivate = true
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}
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//返回到上一个房间
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MvpPre?.exitRoom(mRoomId, mUserInfo?.user_id.toString())
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