修改转盘,声音会播放两次
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@@ -587,6 +587,7 @@ public class GiftLotteryDialog extends BaseMvpDialogFragment<GiftLotteryPresente
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Log.e("isOpenSound===","isOpenSound111"+isOpenSound);
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if (isOpenSound) {
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// 假设此处有播放音乐的逻辑
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Log.e("isOpenSound===","raw_music.mp");
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playSound("draw_music.mp3");
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// isOpenSound=false;
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}
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@@ -639,9 +640,8 @@ public class GiftLotteryDialog extends BaseMvpDialogFragment<GiftLotteryPresente
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iterator.remove(); // 安全地移除元素
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finishTargetArrayIndex.add(index);
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foundTarget = true;
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if (isOpenSound) {
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playSound("xuanz.mp3");
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}
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stopPlay();
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break;
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}
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}
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@@ -650,7 +650,6 @@ public class GiftLotteryDialog extends BaseMvpDialogFragment<GiftLotteryPresente
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MvpPre.giftSend(blind_box_turntable_id);
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MvpPre.wallet();
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isDrawing = false;
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// stopPlay();
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stopFastAnimate();
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return;
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}
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@@ -883,6 +882,10 @@ public class GiftLotteryDialog extends BaseMvpDialogFragment<GiftLotteryPresente
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if (isOpenSpecial) {
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Log.e("isOpenSound===","isOpenSound333"+isOpenSound);
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startFastAnimate();
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}else{
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if(isOpenSound){
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playSound("xuanz.mp3");
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}
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}
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}
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