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featherVoice/Pods/SVGAPlayer/Source/SVGAPlayer.h

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//
// SVGAPlayer.h
// SVGAPlayer
//
// Created by 崔明辉 on 16/6/17.
// Copyright © 2016年 UED Center. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SVGAVideoEntity, SVGAPlayer;
@protocol SVGAPlayerDelegate <NSObject>
@optional
- (void)svgaPlayerDidFinishedAnimation:(SVGAPlayer *)player ;
- (void)svgaPlayer:(SVGAPlayer *)player didAnimatedToFrame:(NSInteger)frame;
- (void)svgaPlayer:(SVGAPlayer *)player didAnimatedToPercentage:(CGFloat)percentage;
- (void)svgaPlayerDidAnimatedToFrame:(NSInteger)frame API_DEPRECATED("Use svgaPlayer:didAnimatedToFrame: instead", ios(7.0, API_TO_BE_DEPRECATED));
- (void)svgaPlayerDidAnimatedToPercentage:(CGFloat)percentage API_DEPRECATED("Use svgaPlayer:didAnimatedToPercentage: instead", ios(7.0, API_TO_BE_DEPRECATED));
@end
typedef void(^SVGAPlayerDynamicDrawingBlock)(CALayer *contentLayer, NSInteger frameIndex);
@interface SVGAPlayer : UIView
@property (nonatomic, weak) id<SVGAPlayerDelegate> delegate;
@property (nonatomic, strong) SVGAVideoEntity *videoItem;
@property (nonatomic, assign) IBInspectable int loops;
@property (nonatomic, assign) IBInspectable BOOL clearsAfterStop;
@property (nonatomic, copy) NSString *fillMode;
@property (nonatomic, copy) NSRunLoopMode mainRunLoopMode;
- (void)startAnimation;
- (void)startAnimationWithRange:(NSRange)range reverse:(BOOL)reverse;
- (void)pauseAnimation;
- (void)stopAnimation;
- (void)clear;
- (void)stepToFrame:(NSInteger)frame andPlay:(BOOL)andPlay;
- (void)stepToPercentage:(CGFloat)percentage andPlay:(BOOL)andPlay;
#pragma mark - Dynamic Object
- (void)setImage:(UIImage *)image forKey:(NSString *)aKey;
- (void)setImageWithURL:(NSURL *)URL forKey:(NSString *)aKey;
- (void)setImage:(UIImage *)image forKey:(NSString *)aKey referenceLayer:(CALayer *)referenceLayer; // deprecated from 2.0.1
- (void)setAttributedText:(NSAttributedString *)attributedText forKey:(NSString *)aKey;
- (void)setDrawingBlock:(SVGAPlayerDynamicDrawingBlock)drawingBlock forKey:(NSString *)aKey;
- (void)setHidden:(BOOL)hidden forKey:(NSString *)aKey;
- (void)clearDynamicObjects;
@end