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Pods/SVGAPlayer/Source/SVGAPlayer.h
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Pods/SVGAPlayer/Source/SVGAPlayer.h
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//
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// SVGAPlayer.h
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// SVGAPlayer
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//
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// Created by 崔明辉 on 16/6/17.
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// Copyright © 2016年 UED Center. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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@class SVGAVideoEntity, SVGAPlayer;
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@protocol SVGAPlayerDelegate <NSObject>
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@optional
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- (void)svgaPlayerDidFinishedAnimation:(SVGAPlayer *)player ;
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- (void)svgaPlayer:(SVGAPlayer *)player didAnimatedToFrame:(NSInteger)frame;
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- (void)svgaPlayer:(SVGAPlayer *)player didAnimatedToPercentage:(CGFloat)percentage;
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- (void)svgaPlayerDidAnimatedToFrame:(NSInteger)frame API_DEPRECATED("Use svgaPlayer:didAnimatedToFrame: instead", ios(7.0, API_TO_BE_DEPRECATED));
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- (void)svgaPlayerDidAnimatedToPercentage:(CGFloat)percentage API_DEPRECATED("Use svgaPlayer:didAnimatedToPercentage: instead", ios(7.0, API_TO_BE_DEPRECATED));
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@end
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typedef void(^SVGAPlayerDynamicDrawingBlock)(CALayer *contentLayer, NSInteger frameIndex);
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@interface SVGAPlayer : UIView
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@property (nonatomic, weak) id<SVGAPlayerDelegate> delegate;
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@property (nonatomic, strong) SVGAVideoEntity *videoItem;
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@property (nonatomic, assign) IBInspectable int loops;
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@property (nonatomic, assign) IBInspectable BOOL clearsAfterStop;
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@property (nonatomic, copy) NSString *fillMode;
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@property (nonatomic, copy) NSRunLoopMode mainRunLoopMode;
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- (void)startAnimation;
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- (void)startAnimationWithRange:(NSRange)range reverse:(BOOL)reverse;
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- (void)pauseAnimation;
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- (void)stopAnimation;
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- (void)clear;
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- (void)stepToFrame:(NSInteger)frame andPlay:(BOOL)andPlay;
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- (void)stepToPercentage:(CGFloat)percentage andPlay:(BOOL)andPlay;
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#pragma mark - Dynamic Object
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- (void)setImage:(UIImage *)image forKey:(NSString *)aKey;
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- (void)setImageWithURL:(NSURL *)URL forKey:(NSString *)aKey;
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- (void)setImage:(UIImage *)image forKey:(NSString *)aKey referenceLayer:(CALayer *)referenceLayer; // deprecated from 2.0.1
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- (void)setAttributedText:(NSAttributedString *)attributedText forKey:(NSString *)aKey;
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- (void)setDrawingBlock:(SVGAPlayerDynamicDrawingBlock)drawingBlock forKey:(NSString *)aKey;
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- (void)setHidden:(BOOL)hidden forKey:(NSString *)aKey;
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- (void)clearDynamicObjects;
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@end
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