cache(60)->column('game_name', 'gid'); $model = Db::name('user_player')->alias('a')->join('yy_user b', 'a.uid = b.uid'); $model = $model->where($map); if (!empty($keywords)) { $model = $model->where("a.uid = :keywords or b.nick_name like '%:keywords%' or b.special_uid = ':keywords'", ['keywords' => $keywords]); } $list = $model->field('a.pid,a.gid,a.lid,a.price,a.cover_image,a.sound,a.sound_duration,a.order_duration,a.order_count,a.order_total_amount,a.service_rate,a.flag,a.is_top,a.is_recommend,a.is_business,b.base64_nick_name,b.sex')->order($order_string)->page($page, $page_limit)->group('a.uid')->select(); foreach ($list as $k => &$v) { $v['cover_image'] = localpath_to_netpath($v['cover_image']); $v['nick_name'] = mb_convert_encoding(base64_decode($v['base64_nick_name']), 'UTF-8', 'UTF-8'); $v['sound'] = localpath_to_netpath($v['sound']); $v['game_name'] = $game_data[$v['gid']]; } return ['code' => 200, 'msg' => '获取成功', 'data' => $list]; } public function get_player_user_list($page, $page_limit) { $map = []; $map[] = ['is_player', '=', 2]; $map[] = ['player_game_list', '<>', ""]; $user_list = Db::name('user')->field('uid,head_pic,sex,base64_nick_name,player_game_list,palyer_order_count')->where($map)->page($page, $page_limit)->order('palyer_order_count desc')->select(); $game_list_data = db::name('game')->field('gid,game_name,game_ico,sort')->column('game_ico', 'gid'); foreach ($user_list as $k => &$v) { $v['nick_name'] = mb_convert_encoding(base64_decode($v['base64_nick_name']), 'UTF-8', 'UTF-8'); $v['head_pic'] = localpath_to_netpath($v['head_pic']); $game_data = explode(',', $v['player_game_list']); $v['game_list'] = []; foreach ($game_data as $m => $n) { $v['game_list'][] = localpath_to_netpath($game_list_data[$n]); } unset($v['player_game_list']); unset($v['base64_nick_name']); } return ['code' => 200, 'msg' => '获取成功', 'data' => $user_list]; } //获取陪玩详情 public function get_player_info($pid) { if (empty($pid)) { return ['code' => 200, 'msg' => '非法参数', 'data' => null]; } $map = []; $map[] = ['a.pid', '=', $pid]; $model = Db::name('user_player')->alias('a')->join('yy_user b', 'a.uid = b.uid'); $model = $model->where($map); $info = $model->field('a.pid,a.uid,a.gid,a.lid,a.price,a.cover_image,a.skill_image,a.sound,a.sound_duration,a.order_duration,a.order_count,a.order_total_amount,a.service_rate,a.flag,a.is_top,a.is_recommend,a.is_business,a.introduction,b.base64_nick_name,b.sex,b.head_pic')->find(); $info['cover_image'] = localpath_to_netpath($info['cover_image']); $info['skill_image'] = localpath_to_netpath($info['skill_image']); $info['head_pic'] = localpath_to_netpath($info['head_pic']); $info['sound'] = localpath_to_netpath($info['sound']); $info['nick_name'] = mb_convert_encoding(base64_decode($info['base64_nick_name']), 'UTF-8', 'UTF-8'); $game_info = model('game')->get_game_info($info['gid']); $info['game_info'] = $game_info['data']; $game_level_info = model('game')->get_game_skill_level_info($info['gid']); // $info['game_level_info'] = $game_level_info['data']; return ['code' => 200, 'msg' => '获取成功', 'data' => $info]; } //获取陪玩个人主页 //from_id 个人主页用户uid public function player_home_page($uid, $from_id) { $user_info = db::name('user')->find($from_id); if (empty($user_info)) { return ['code' => 201, 'msg' => '用户信息不存在', 'data' => null]; } $data['is_online'] = $user_info['is_online']; $data['uid'] = $user_info['uid']; //用户ID $data['head_pic'] = localpath_to_netpath($user_info['head_pic']); $data['nick_name'] = mb_convert_encoding(base64_decode($user_info['base64_nick_name']), 'UTF-8', 'UTF-8'); $data['sex'] = $user_info['sex']; //性别 $data['country'] = $user_info['country']; //国家 $data['constellation'] = $user_info['constellation']; //星座 $data['special_uid'] = $user_info['special_uid']; //靓号 $data['follow_num'] = $user_info['follow_num']; $data['fans_num'] = $user_info['fans_num']; $data['birthday'] = $user_info['birthday']; $data['is_player'] = $user_info['is_player']; $data['is_anchor'] = $user_info['is_anchor']; $data['hobby'] = $user_info['hobby']; $data['autograph'] = $user_info['autograph']; if(empty($user_info['province'])){ $data['ip_address'] = '中国'; }else{ $data['ip_address'] = $user_info['province']; } if($user_info['is_open_address'] == 2){ $data['ip_address'] = '中国'; } //获取用户魅力 财富等级 $reslut = model('api/User')->get_user_charm_contribution_info($user_info); $data['user_charm_contribution_info'] = $reslut['data']; $user_nobility_info = model('user')->get_user_nobility_info($from_id); $data['nobility_image'] = $user_nobility_info['data']['nobility_image']; //收藏数量 $data['room_collect_num'] = 0; $data['user_room_rid'] = 0; //用户房间 //获取用户所属房间 $map = []; $map[] = ['room_owner_uid', '=', $from_id]; $rid_data = db::name('room')->where($map)->column('rid'); if (!empty($rid_data)) { $map = []; $map[] = ['rid', 'in', $rid_data]; $data['room_collect_num'] = db::name('user_collect_room')->where($map)->count(); $data['user_room_rid'] = current($rid_data); } //获取用户当前所在房间 $room_visitor=[]; $room_visitor['rid'] = 0; $room_visitor['room_name'] = ''; $room_visitor['room_cover'] = ''; $data['user_room_visitor'] = $room_visitor; $map = []; $map[] = ['uid', '=', $from_id]; $room_visitor_rid = db::name('room_visitor')->where($map)->order('update_time desc')->value('rid'); if(!empty($room_visitor_rid)){ $map = []; $map[] = ['rid', '=', $room_visitor_rid]; $room_info = db::name('room')->where($map)->field('rid,room_name,base64_room_name,room_cover')->find(); if(!empty($room_info)){ $data['user_room_visitor']['rid'] = $room_info['rid']; $data['user_room_visitor']['room_name'] = mb_convert_encoding(base64_decode($room_info['base64_room_name']), 'UTF-8', 'UTF-8'); $data['user_room_visitor']['room_cover'] = localpath_to_netpath($room_info['room_cover']); } } //获取用户陪玩游戏里列表 $player_list = []; $map = []; $map[] = ['a.uid', '=', $from_id]; $map[] = ['b.is_show', '=', 1]; $map[] = ['b.is_delete', '=', 1]; $model = Db::name('user_player')->alias('a')->join('yy_game b', 'a.gid = b.gid'); $player_list = $model->field('a.pid,a.gid,a.cover_image,a.order_duration,a.order_count,a.service_rate,a.price')->where($map)->order('order_count desc')->select(); $game_data = db::name('game')->column('game_name', 'gid'); foreach ($player_list as $k => &$v) { $v['cover_image'] = localpath_to_netpath($v['cover_image']); if (!empty($game_data[$v['gid']])) { $v['game_name'] = $game_data[$v['gid']]; } else { $v['game_name'] = ""; } } $data['user_player_list'] = $player_list; //获取用户所有收到的礼物总数量 $receive_gift_list = []; $map = []; $map[] = ['receive_uid', '=', $from_id]; $receive_gift_list = db::name('user_send_gift')->field('gid,gift_name,gift_price,sum(gift_num) as gift_total_sum,gift_total_price')->where($map)->group('gid')->order('gift_num desc')->select(); if (!empty($receive_gift_list)) { $gift_data = db::name('gift')->cache(10)->column('base_image', 'gid'); foreach ($receive_gift_list as $k => &$v) { $v['base_image'] = localpath_to_netpath($gift_data[$v['gid']]); } } $data['receive_gift_list'] = $receive_gift_list; //获取用户相册 $user_albums_list = []; $map = []; $map[] = ['uid', '=', $from_id]; $map[] = ['is_delete', '=', 1]; $user_albums_list = db::name('user_albums')->field('aid,image')->where($map)->order('aid desc')->limit(30)->select(); foreach ($user_albums_list as $k => &$v) { $v['image'] = localpath_to_netpath($v['image']); } $data['user_albums_list'] = $user_albums_list; //判断是否关注 $uid_follow = db::name('user_follow')->where(['uid' => $uid, 'follow_uid' => $from_id])->find(); $from_follow = db::name('user_follow')->where(['uid' => $from_id, 'follow_uid' => $uid])->find(); $data['is_follow'] = 1; //是否已关注关注 $data['is_befollow'] = 1; //是否被关注 if (!empty($uid_follow)) { $data['is_follow'] = 2; } if (!empty($from_follow)) { $data['is_befollow'] = 2; } //cp数量 $data['cp_num'] = 0; //CP信息 $user_cp_info = model('Coupling')->user_coupling_info($from_id); if($user_cp_info['data']['is_have_cp'] == 1){ $data['cp_num'] = 1; } //是否已被我拉黑 $is_black = Db::name('user_black')->where(['uid'=>$uid,'receive_uid'=>$from_id])->find(); $data['is_black'] = $is_black?1:0; //加入的公会 $is_join_guild = 2; $data['is_join_guild'] = 2; $data['guild_info'] = (object)[]; $join_guild = db::name('user_guild')->where(['uid'=>$from_id,'status'=>1,'is_delete'=>1])->find(); if(!empty($join_guild)){ $guild_info = db::name('guild') ->alias('g') ->join('yy_user u','u.uid = g.uid') ->where(['g.id'=>$join_guild['guild_id'],'g.is_delete'=>1,'g.is_show'=>1]) ->field('g.*,u.head_pic as ghz_head_pic,u.base64_nick_name as ghz_nick_name') ->find(); if(!empty($guild_info)){ $guild_info['guild_name'] = mb_convert_encoding(base64_decode($guild_info['base64_guild_name']), 'UTF-8', 'UTF-8'); $guild_info['cover'] = localpath_to_netpath($guild_info['cover']); $guild_info['ghz_nick_name'] = mb_convert_encoding(base64_decode($guild_info['ghz_nick_name']), 'UTF-8', 'UTF-8'); $guild_info['ghz_head_pic'] = localpath_to_netpath($guild_info['ghz_head_pic']); $data['guild_info'] = $guild_info; $data['is_join_guild'] = 1; } } return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //获取实名认证状态 public function get_player_real_status($uid) { $user_info = db::name('user')->find($uid); if ($user_info['is_real'] == 1) { return ['code' => 200, 'msg' => '已实名', 'data' => null]; } else { return ['code' => 201, 'msg' => '未实名', 'data' => null]; } } //实名信息提交 public function real_name_authentication($uid, $real_name, $card_id, $identity1, $identity2) { if (empty($real_name)) { return ['code' => 201, 'msg' => '真实姓名必须', 'data' => null]; } if (empty($card_id)) { return ['code' => 201, 'msg' => '身份证号必须', 'data' => null]; } // if (empty($identity1)) { // return ['code' => 201, 'msg' => '身份证正面必须', 'data' => null]; // } // if (empty($identity2)) { // return ['code' => 201, 'msg' => '身份证反面必须', 'data' => null]; // } $map = []; $map[] = ['card_id', '=', $card_id]; $user_count = db::name('user')->where($map)->count(); if($user_count > 2) { return ['code' => 201, 'msg' => '该身份证已认证两个账号,不能再认证', 'data' => null]; } // if (!empty($user_info) && $user_info['uid'] != $uid) { // // return ['code' => 201, 'msg' => '该身份证号已被使用', 'data' => null]; // } $month_time = strtotime(date("Y-m-01")); $real_month_time = 0; $user_info = db::name('user')->find($uid); if ($user_info['is_real'] == 1) { if($month_time == $user_info['real_month_time']){ return ['code' => 201, 'msg' => '本月无法再次换绑身份证号', 'data' => null]; } $real_month_time = $month_time; } if ($user_info['is_real'] == 3) { return ['code' => 201, 'msg' => '实名审核中,请勿重复提交', 'data' => null]; } $age = getAgeId($card_id); if(!$age){ return ['code' => 201, 'msg' => '该身份证号未满18岁', 'data' => null]; } //调用第三方实名认证接口 $reslut = model('api/AliRealNameVerify')->real_name_verify($real_name, $card_id); if($reslut['code'] == 201){ return ['code' => 201, 'msg' => $reslut['msg'], 'data' => null]; } $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['is_real', '=', 2]; $data = []; $data['is_real'] = 1; $data['real_name'] = $real_name; $data['card_id'] = $card_id; $data['identity1'] = $identity1; $data['identity2'] = $identity2; $data['real_month_time'] = $real_month_time; $data['update_time'] = time(); // 启动事务 Db::startTrans(); try { //提交认证 $reslut = db::name('user')->where($map)->update($data); if (!$reslut) { Db::rollback(); return ['code' => 201, 'msg' => '提交失败', 'data' => null]; } //是否已创建过房间 $room_info = db::name('room')->where('room_owner_uid', $uid)->find(); if(empty($room_info)){ //创建房间 $cate_id = 18; $room_password = ''; $room_cover = '/uploads/head_pic/head_pic.png'; $room_intro = '本房间严禁刷屏,禁止非法广告及宣传,禁止引战、地域黑、言语攻击等。'; $room_background_id = db::name('room_background')->where(['is_delete' => 1,'status' => 1])->order('bid asc')->value('bid'); $room_create = model('room')->user_create_room($uid, $user_info['nick_name'], $cate_id, $user_info['head_pic'], $room_password, $room_intro, $room_background_id); if($room_create['code'] != 200){ Db::rollback(); return ['code' => 201, 'msg' => $room_create['msg'], 'data' => null]; } } //如果已申请、加入工会 更新工会信息 $guild_list = Db::name('user_guild')->where(['status' => [1,2], 'is_delete' => 1, 'rid' => 0, 'uid' => $uid])->select(); if($guild_list) { $rid = Db::name('room')->where(['room_owner_uid' => $uid])->value('rid'); $result = Db::name('user_guild')->where(['status' => [1,2], 'is_delete' => 1, 'rid' => 0, 'uid' => $uid])->update(['rid' => $rid, 'card_id' => $card_id]); if(!$result) { return ['code' => 201, 'msg' => '创建失败', 'data' => null]; } } // 提交事务 Db::commit(); return ['code' => 200, 'msg' => '开启成功', 'data' => null]; } catch (\Exception $e) { // 回滚事务 dump($e); Db::rollback(); return ['code' => 201, 'msg' => '提交失败', 'data' => null]; } // $reslut = db::name('user')->where($map)->update($data); // if ($reslut) { // return ['code' => 200, 'msg' => '提交成功', 'data' => null]; // } else { // return ['code' => 201, 'msg' => '提交失败', 'data' => null]; // } } //申请陪玩 public function apply_play_game($uid, $gid, $lid, $price, $skill_image, $cover_image, $sound, $sound_duration, $introduction) { $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['gid', '=', $gid]; $palyer_info = db::name('user_player')->where($map)->find(); if (!empty($palyer_info)) { return ['code' => 201, 'msg' => '该游戏陪玩您已申请', 'data' => null]; } $game_info = db::name('game')->find($gid); if (empty($game_info)) { return ['code' => 201, 'msg' => '陪玩游戏不存在', 'data' => null]; } $map = []; $map[] = ['lid', '=', $lid]; $map[] = ['gid', '=', $gid]; $game_skill_level_info = db::name('game_skill_level')->where($map)->find(); if (empty($game_skill_level_info)) { return ['code' => 201, 'msg' => '陪玩游戏等级不存在', 'data' => null]; } if (empty($skill_image)) { return ['code' => 201, 'msg' => '陪玩技能图不能为空', 'data' => null]; } if (empty($cover_image)) { return ['code' => 201, 'msg' => '封面图不能为空', 'data' => null]; } $data = []; $data['uid'] = $uid; $data['gid'] = $gid; $data['lid'] = $lid; $data['price'] = $price; $data['skill_image'] = $skill_image; $data['cover_image'] = $cover_image; $data['sound'] = $sound; $data['sound_duration'] = $sound_duration; $data['introduction'] = $introduction; $data['is_business'] = 1; //默认接单中 $data['status'] = 1; //默认审核中 $data['add_time'] = time(); $data['update_time'] = time(); $validate = validate('admin/UserPlayer'); $reslut = $validate->scene('apiAdd')->check($data); if ($reslut !== true) { return ['code' => 201, 'msg' => $validate->getError(), 'data' => null]; } $reslut = model('admin/UserPlayer')->save($data); if ($reslut) { return ['code' => 200, 'msg' => '提交成功,请等待审核', 'data' => null]; } else { return ['code' => 201, 'msg' => '提交失败', 'data' => null]; } } //修改 陪玩信息 public function edit_play_game($uid, $gid, $lid, $price, $skill_image, $cover_image, $sound, $sound_duration, $introduction) { $game_info = db::name('game')->find($gid); if (empty($game_info)) { return ['code' => 201, 'msg' => '陪玩游戏不存在', 'data' => null]; } $map = []; $map[] = ['lid', '=', $lid]; $map[] = ['gid', '=', $gid]; $game_skill_level_info = db::name('game_skill_level')->where($map)->find(); if (empty($game_skill_level_info)) { return ['code' => 201, 'msg' => '陪玩游戏等级不存在', 'data' => null]; } if (empty($skill_image)) { return ['code' => 201, 'msg' => '陪玩技能图不能为空', 'data' => null]; } if (empty($cover_image)) { return ['code' => 201, 'msg' => '封面图不能为空', 'data' => null]; } $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['gid', '=', $gid]; $pid = db::name('user_player')->where($map)->value('pid'); if (empty($pid)) { return ['code' => 201, 'msg' => '陪玩信息不存在', 'data' => null]; } $data = []; $data['uid'] = $uid; $data['lid'] = $lid; $data['price'] = $price; $data['skill_image'] = $skill_image; $data['cover_image'] = $cover_image; $data['sound'] = $sound; $data['sound_duration'] = $sound_duration; $data['introduction'] = $introduction; $data['is_business'] = 1; //默认接单中 $data['status'] = 1; //默认审核中 $data['update_time'] = time(); $validate = validate('admin/UserPlayer'); $reslut = $validate->scene('apiEdit')->check($data); if ($reslut !== true) { return ['code' => 201, 'msg' => $validate->getError(), 'data' => null]; } $reslut = db::name('user_player')->where(['pid' => $pid])->update($data); if ($reslut) { return ['code' => 200, 'msg' => '提交成功,请等待审核', 'data' => null]; } else { return ['code' => 201, 'msg' => '提交失败', 'data' => null]; } } public function get_player_game_list($uid) { $map = []; $map[] = ['is_show', '=', 1]; $map[] = ['is_delete', '=', 1]; $list = db::name('game')->field('gid,game_name,game_ico,game_ico1,game_ico2,sort')->where($map)->order('sort desc')->select(); foreach ($list as $k => &$v) { $v['status'] = 0; $v['game_ico'] = localpath_to_netpath($v['game_ico']); $v['game_ico1'] = localpath_to_netpath($v['game_ico1']); $v['game_ico2'] = localpath_to_netpath($v['game_ico2']); $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['gid', '=', $v['gid']]; $status = db::name('user_player')->where($map)->value('status'); if (!empty($status)) { $v['status'] = $status; } } return ['code' => 200, 'msg' => '获取成功', 'data' => $list]; } //获取提交审核状态详情 public function get_apply_status($uid, $gid) { $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['gid', '=', $gid]; $palyer_info = db::name('user_player')->field('gid,status,remarks')->where($map)->find(); if (empty($palyer_info)) { return ['code' => 201, 'msg' => '信息不存在', 'data' => null]; } return ['code' => 200, 'msg' => '获取成功', 'data' => $palyer_info]; } //获取提交详情 public function get_apply_info($uid, $gid) { $map = []; $map[] = ['uid', '=', $uid]; $map[] = ['gid', '=', $gid]; $player_info = db::name('user_player')->field('gid,lid,price,skill_image,cover_image,sound,sound_duration,introduction,status,remarks')->where($map)->find(); if (empty($player_info)) { return ['code' => 201, 'msg' => '信息不存在', 'data' => null]; } $game = db::name('game')->field('game_name,cover_image,skill_image')->where(['gid' => $gid])->find(); $player_info['sound'] = localpath_to_netpath($player_info['sound']); $player_info['skill_image'] = localpath_to_netpath($player_info['skill_image']); $player_info['cover_image'] = localpath_to_netpath($player_info['cover_image']); $player_info['game_level_name'] = db::name('game_skill_level')->where(['lid' => $player_info['lid']])->value('game_level_name'); $player_info['game_name'] = $game['game_name']; $player_info['game_cover_image'] = localpath_to_netpath($game['cover_image']); $player_info['game_skill_image'] = localpath_to_netpath($game['skill_image']); return ['code' => 200, 'msg' => '获取成功', 'data' => $player_info]; } //获取陪玩游戏 信息 及列表 public function get_player_game_lists($pid) { $map = []; $map[] = ['pid', '=', $pid]; $palyer_info = db::name('user_player')->field('pid,uid,gid,price,status')->where($map)->find(); $game_name = db::name('game')->where(['gid' => $palyer_info['gid']])->value('game_name'); $user_info = db::name('user')->where(['uid' => $palyer_info['uid']])->find(); $arr1 = []; $arr1['pid'] = $palyer_info['pid']; $arr1['price'] = $palyer_info['price']; $arr1['game_name'] = $game_name; $arr1['nick_name'] = mb_convert_encoding(base64_decode($user_info['base64_nick_name']), 'UTF-8', 'UTF-8'); $arr1['head_pic'] = localpath_to_netpath($user_info['head_pic']); $map = []; $map[] = ['uid', '=', $palyer_info['uid']]; $arr2 = db::name('user_player')->alias('a')->join('yy_game b', 'a.gid = b.gid')->field('a.pid,a.price,b.game_name')->where($map)->select(); if ($user_info['is_real'] != 1 || $palyer_info['status'] != 2) { $data['palyer_game_list'] = []; } else { $data['palyer_game_list'] = $arr2; } $data['palyer_info'] = $arr1; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //首页搜索 public function search($uid, $keywords) { if (empty($keywords)) { $data = []; $data['user'] = []; $data['play'] = []; $data['room'] = []; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //记录所有关键词 $data = []; $data['uid'] = $uid; $data['search_content'] = $keywords; $data['add_time'] = time(); $data['update_time'] = time(); db::name('user_search')->insert($data); $map = []; $map[] = ['uid|nick_name|special_uid', 'like', '%' . $keywords . '%']; $map[] = ['login_status', '<>', 3]; $arr1 = db::name('user')->where($map)->field('uid,base64_nick_name,head_pic,special_uid')->limit(0, 30)->select(); if (!empty($arr1)) { foreach ($arr1 as $k => &$v) { $v['nick_name'] = mb_convert_encoding(base64_decode($v['base64_nick_name']), 'UTF-8', 'UTF-8'); $v['head_pic'] = localpath_to_netpath($v['head_pic']); unset($v['base64_nick_name']); } } // $map = []; // $map[] = ['b.uid|b.nick_name|b.special_uid', 'like', '%' . $keywords . '%']; // $map[] = ['a.status', '=', 2]; // $model = Db::name('user_player')->alias('a')->join('yy_user b', 'a.uid = b.uid'); // $arr2 = $model->where($map)->field('a.pid,a.skill_image,a.cover_image,a.order_count,a.price,b.uid,b.base64_nick_name,b.head_pic,b.special_uid')->limit(0, 30)->select(); // if (!empty($arr2)) { // foreach ($arr2 as $k => &$v) { // $v['nick_name'] = mb_convert_encoding(base64_decode($v['base64_nick_name']), 'UTF-8', 'UTF-8'); // $v['head_pic'] = localpath_to_netpath($v['head_pic']); // $v['skill_image'] = localpath_to_netpath($v['skill_image']); // $v['cover_image'] = localpath_to_netpath($v['cover_image']); // unset($v['base64_nick_name']); // } // } $map = []; $map[] = ['b.uid|b.nick_name|b.special_uid|a.room_name|a.room_number', 'like', '%' . $keywords . '%']; $map[] = ['a.room_status', '=', 1]; $map[] = ['b.login_status', '<>', 3]; $model = Db::name('room')->alias('a')->join('yy_user b', 'a.room_owner_uid = b.uid'); $arr3 = $model->where($map)->field('a.rid,a.room_number,a.room_name,a.room_cover,b.uid,b.base64_nick_name,b.head_pic,b.special_uid')->limit(0, 30)->select(); if (!empty($arr3)) { foreach ($arr3 as $k => &$v) { $v['nick_name'] = mb_convert_encoding(base64_decode($v['base64_nick_name']), 'UTF-8', 'UTF-8'); $v['head_pic'] = localpath_to_netpath($v['head_pic']); $v['room_cover'] = localpath_to_netpath($v['room_cover']); unset($v['base64_nick_name']); } } $data = []; $data['user'] = $arr1; $data['play'] = []; $data['room'] = $arr3; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //申请陪玩可选金额 public function get_player_price_list() { $player_unit_price_list = get_system_config('player_unit_price_list'); $data = explode(',', $player_unit_price_list); return ajaxReturn(200, '获取成功', $data); } }