where($map)->order($order, $sort)->page($page, $limit)->select(); foreach ($list as $k => &$v) { $game_level = db::name('game_skill_level')->field('game_level_name')->where(['gid' => $v['gid']])->select(); $str = ''; foreach ($game_level as $m => $n) { $str .= $n['game_level_name'] . ','; } $v['game_level_name'] = $str; $v['game_ico1'] = localpath_to_netpath($v['game_ico1']); $v['game_ico2'] = localpath_to_netpath($v['game_ico2']); $v['game_ico'] = localpath_to_netpath($v['game_ico']); $v['cover_image'] = localpath_to_netpath($v['cover_image']); $v['skill_image'] = localpath_to_netpath($v['skill_image']); } $data = []; $data['count'] = db::name('game')->where($map)->count(); $data['list'] = $list; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //编辑游戏 public function edit_game($data) { if (empty($data)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $game = db::name('game')->find($data['gid']); if (empty($game)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $update_data = []; $update_data['game_name'] = $data['game_name']; $update_data['game_ico'] = $data['game_ico']; $update_data['game_ico1'] = $data['game_ico1']; $update_data['game_ico2'] = $data['game_ico2']; $update_data['cover_image'] = $data['cover_image']; $update_data['skill_image'] = $data['skill_image']; $update_data['is_show'] = $data['is_show']; $update_data['sort'] = $data['sort']; $update_data['update_time'] = time(); $reslut = db::name('game')->where(['gid' => $data['gid']])->update($update_data); if (!$reslut) { return ['code' => 201, 'msg' => '修改失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '修改成功', 'data' => null]; } } //添加游戏 public function add_game($data) { $update_data['game_name'] = $data['game_name']; $update_data['game_ico'] = $data['game_ico']; $update_data['game_ico1'] = $data['game_ico1']; $update_data['game_ico2'] = $data['game_ico2']; $update_data['cover_image'] = $data['cover_image']; $update_data['skill_image'] = $data['skill_image']; $update_data['is_show'] = $data['is_show']; $update_data['sort'] = $data['sort']; $update_data['update_time'] = time(); $update_data['add_time'] = time(); $reslut = db::name('game')->insert($update_data); if (!$reslut) { return ['code' => 201, 'msg' => '添加失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '添加成功', 'data' => null]; } } //获取游戏信息 public function game_info($gid) { if (empty($gid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $info = db::name('game')->where(['gid' => $gid])->find(); $info['http_game_ico'] = localpath_to_netpath($info['game_ico']); $info['http_game_ico1'] = localpath_to_netpath($info['game_ico1']); $info['http_game_ico2'] = localpath_to_netpath($info['game_ico2']); $info['http_cover_image'] = localpath_to_netpath($info['cover_image']); $info['http_skill_image'] = localpath_to_netpath($info['skill_image']); return ['code' => 200, 'msg' => '获取成功', 'data' => $info]; } //删除游戏 public function del_game($gid) { if (empty($gid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $reslut = db::name('game')->where(['gid' => $gid])->update(['is_delete' => 2, 'delete_time' => time()]); if (!$reslut) { return ['code' => 201, 'msg' => '删除失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '删除成功', 'data' => null]; } } //游戏等级列表 public function game_skill_level_list($lid, $gid, $game_level_name, $order, $sort, $page = 1, $limit = 20) { $map = []; if (!empty($lid)) { $map[] = ['a.lid', '=', $lid]; } if (!empty($game_level_name)) { $map[] = ['a.game_level_name', 'like', '%' . $game_level_name . '%']; } if (!empty($gid)) { $map[] = ['a.gid', '=', $gid]; } $map[] = ['a.is_delete', '=', 1]; $list = db::name('game_skill_level')->where($map)->alias('a') ->join('yy_game b', 'a.gid = b.gid') ->field( 'a.*,b.game_name' )->where($map)->order($order, $sort)->page($page, $limit)->select(); foreach ($list as $k => &$v) { $v['gid_game_name'] = $v['gid'] . '-' . $v['game_name']; } $data = []; $data['count'] = db::name('game_skill_level')->where($map)->alias('a') ->join('yy_game b', 'a.gid = b.gid')->where($map)->count(); $data['list'] = $list; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //编辑游戏等级 public function edit_game_skill_level($data) { if (empty($data)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $game = db::name('game_skill_level')->find($data['lid']); if (empty($game)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $update_data = []; $update_data['gid'] = $data['gid']; $update_data['game_level_name'] = $data['game_level_name']; $update_data['update_time'] = time(); $reslut = db::name('game_skill_level')->where(['lid' => $data['lid']])->update($update_data); if (!$reslut) { return ['code' => 201, 'msg' => '修改失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '修改成功', 'data' => null]; } } //添加游戏等级 public function add_game_skill_level($data) { $add_data = []; $update_data['gid'] = $data['gid']; $update_data['game_level_name'] = $data['game_level_name']; $update_data['update_time'] = time(); $update_data['add_time'] = time(); $reslut = db::name('game_skill_level')->insert($update_data); if (!$reslut) { return ['code' => 201, 'msg' => '添加失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '添加成功', 'data' => null]; } } //获取游戏等级信息 public function game_skill_level_info($lid) { if (empty($lid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $info = db::name('game_skill_level')->where(['lid' => $lid])->find(); return ['code' => 200, 'msg' => '获取成功', 'data' => $info]; } //删除 游戏等级 public function del_game_skill_level($lid) { if (empty($lid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $reslut = db::name('game_skill_level')->where(['lid' => $lid])->update(['is_delete' => 2, 'delete_time' => time()]); if (!$reslut) { return ['code' => 201, 'msg' => '删除失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '删除成功', 'data' => null]; } } //陪玩主播 列表 public function player_list($uid, $nick_name, $sex, $special_uid, $gid, $real_name, $is_top, $is_recommend, $is_business, $status, $order, $sort, $page = 1, $limit = 20) { $map = []; if (!empty($uid)) { $map[] = ['a.uid', '=', $uid]; } if (!empty($nick_name)) { $map[] = ['b.nick_name', 'like', '%' . $nick_name . '%']; } if (!empty($sex)) { $map[] = ['b.sex', '=', $sex]; } if (!empty($special_uid)) { $map[] = ['b.special_uid', '=', $special_uid]; } if (!empty($gid)) { $map[] = ['a.gid', '=', $gid]; } if (!empty($real_name)) { $map[] = ['b.real_name', 'like', '%' . $real_name . '%']; } if (!empty($is_top)) { $map[] = ['a.is_top', '=', $is_top]; } if (!empty($is_recommend)) { $map[] = ['a.is_recommend', '=', $is_recommend]; } if (!empty($is_business)) { $map[] = ['a.is_business', '=', $is_business]; } if (!empty($status)) { $map[] = ['a.status', '=', $status]; } $list = db::name('user_player') ->alias('a') ->join('yy_user b', 'a.uid = b.uid') ->field('a.*,b.nick_name,b.sex,b.special_uid,b.real_name') ->where($map)->order($order, $sort)->page($page, $limit)->select(); foreach ($list as $k => &$v) { $game_name = db::name('game')->where(['gid' => $v['gid']])->value('game_name'); $game_skill_level = db::name('game_skill_level')->where(['lid' => $v['lid']])->value('game_level_name'); $v['game_level_name'] = $game_name . '-' . $game_skill_level; $v['cover_image'] = localpath_to_netpath($v['cover_image']); $v['skill_image'] = localpath_to_netpath($v['skill_image']); } $data = []; $data['count'] = db::name('user_player')->alias('a') ->join('yy_user b', 'a.uid = b.uid')->where($map)->count(); $data['list'] = $list; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //编辑 陪玩主播 public function edit_player($data) { if (empty($data)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $info = db::name('user_player')->find($data['pid']); if (empty($info)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $update_data = []; $update_data['price'] = $data['price']; $update_data['skill_image'] = $data['skill_image']; $update_data['cover_image'] = $data['cover_image']; $update_data['introduction'] = $data['introduction']; $update_data['is_top'] = $data['is_top']; $update_data['is_recommend'] = $data['is_recommend']; $update_data['is_business'] = $data['is_business']; $update_data['flag'] = $data['flag']; $update_data['remarks'] = $data['remarks']; $update_data['status'] = $data['status']; $update_data['update_time'] = time(); if ($data['status'] != $info['status']) { $update_data['deal_time'] = time(); } $user_info = db::name('user')->find($info['uid']); if ($update_data['status'] == 2) { $player_game_list = explode(',', $user_info['player_game_list']); $player_game_list[] = $info['gid']; $player_game_list = array_unique($player_game_list); $user_data = []; $user_data['is_player'] = 2; $user_data['player_game_list'] = trim(implode(',', $player_game_list), ','); db::name('user')->where('uid', $info['uid'])->update($user_data); } else { $player_game_list = explode(',', $user_info['player_game_list']); if (!empty($player_game_list)) { $key_array = array_keys($player_game_list, $info['gid']); if (!empty($key_array)) { unset($player_game_list[$key_array[0]]); $player_game_list = array_unique($player_game_list); $user_data = []; $user_data['is_player'] = 2; $user_data['player_game_list'] = trim(implode(',', $player_game_list), ','); db::name('user')->where('uid', $info['uid'])->update($user_data); } } } $reslut = db::name('user_player')->where(['pid' => $data['pid']])->update($update_data); if (!$reslut) { return ['code' => 201, 'msg' => '修改失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '修改成功', 'data' => null]; } } //获取 陪玩主播 信息 public function player_info($pid) { if (empty($pid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $info = db::name('user_player')->where(['pid' => $pid])->find(); $info['cover_image'] = localpath_to_netpath($info['cover_image']); $info['skill_image'] = localpath_to_netpath($info['skill_image']); $info['sound'] = localpath_to_netpath($info['sound']); $user = db::name('user')->where(['uid' => $info['uid']])->find(); $info['nickname_real_name'] = $user['nick_name'] . '-' . $user['real_name']; return ['code' => 200, 'msg' => '获取成功', 'data' => $info]; } //删除 陪玩主播 public function del_player($pid) { if (empty($pid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $reslut = db::name('user_player')->where(['pid' => $pid])->delete(); if (!$reslut) { return ['code' => 201, 'msg' => '删除失败', 'data' => null]; } else { return ['code' => 200, 'msg' => '删除成功', 'data' => null]; } } //陪玩订单 列表 public function player_order_list($order_sn, $uid, $player_uid, $price, $service_rate, $status, $is_over, $order, $sort, $page = 1, $limit = 20) { $map = []; if (!empty($order_sn)) { $map[] = ['order_sn', '=', $order_sn]; } if (!empty($uid)) { $map[] = ['uid', '=', $uid]; } if (!empty($player_uid)) { $map[] = ['player_uid', '=', $player_uid]; } if (!empty($price)) { $map[] = ['price', '=', $price]; } if (!empty($service_rate)) { $map[] = ['service_rate', '=', $service_rate]; } if (!empty($status)) { $map[] = ['status', '=', $status]; } if (!empty($is_over)) { $map[] = ['is_over', '=', $is_over]; } if (empty($order)) { $order = 'oid'; } if (empty($sort)) { $sort = 'desc'; } $list = db::name('user_player_order')->where($map)->order($order, $sort)->page($page, $limit)->select(); foreach ($list as $k => &$v) { $v['game_name'] = db::name('game')->where(['gid' => $v['gid']])->value('game_name'); $u_nickname = db::name('user')->where(['uid' => $v['uid']])->value('nick_name'); $p_nickname = db::name('user')->where(['uid' => $v['player_uid']])->value('nick_name'); $v['uid_nickname'] = $v['uid'] . '-' . $u_nickname; $v['player_uid_nickname'] = $v['player_uid'] . '-' . $p_nickname; } $data = []; $data['count'] = db::name('user_player_order')->where($map)->count(); $data['list'] = $list; return ['code' => 200, 'msg' => '获取成功', 'data' => $data]; } //获取 陪玩订单 信息 public function player_order_info($oid) { if (empty($oid)) { return ['code' => 201, 'msg' => '参数异常', 'data' => null]; } $info = db::name('user_player_order')->where(['oid' => $oid])->find(); $u_nickname = db::name('user')->where(['uid' => $info['uid']])->value('nick_name'); $p_nickname = db::name('user')->where(['uid' => $info['player_uid']])->value('nick_name'); $info['uid_nickname'] = $info['uid'] . '-' . $u_nickname; $info['player_uid_nickname'] = $info['player_uid'] . '-' . $p_nickname; $info['game_name'] = db::name('game')->where(['gid' => $info['gid']])->value('game_name'); return ['code' => 200, 'msg' => '获取成功', 'data' => $info]; } }